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Full-brown AGP Interface - AGP 8X - AGP 3.0 compliant - AGP 8X 533MHz with 16 stages pipeline full side-band function - Hardware auto detect for AGP 1.0, AGP 2.0, or AGP 3.0 mode Hyper Velocity 3D Engine - DirectX 8.1 --Pixel Shader v1.3 - Bump Mapping, Cubic Mapping and VolumeTexture - Texture transparency, blending, wrapping, mirror, clamping, fogging, and alpha blending - Vertex fogging and fog table and T/L based vertex fog range - Specular lighting - 2X/3X/4X full scene anti-aliasing Ultra performance 256-bit engine - 4 pixel programmable rendering pipelines and 8 texture units - Peak polygon rate: 30M polygon/sec @ 1 pixel/polygon with Gouraud shaded, point -sampled, linear and bilinear texture mapping - Peak fill rate: 1200 M pixel/sec, 2400 M texture/sec @ 10,000 pixel/polygon with Gouraud shaded and two bilinear textured Revolutionary VLIW T&L engine - Up to 10 active light sources, including point, spot, specular and fog - Object space to screen space transform - Back face culling - Hardware view volume clipping - OpenGL two side lighting - OpenGL primary and secondary color merging Crystal Clear 2D Rendering - Hardware command queue - Direct Draw Accelerator - GDI 2000 Accelerator - Maximum 128MB frame buffer with linear addressing - AGP 8X 533MHz data read for all 2D engine functions True-to-life MotionFixing™ Video Processor - Down scaling operation, and scaling vector as 1/2, 1/4 - De-interlaced and 1/2 down scaling function - 4 fields per-pixel motion detection de-interlace function MPEG 2/1 Video decoder - Motion Compensation layer decoding architecture - Up to 20 M bit/sec bit rate decoding - VCD, DVD and HDTV decoding Widely supported Memory Interface - 32 MB, 64MB, and 128MB memory configurations - 4Mx16, 8Mx16, 1Mx32, 2Mx32 and 4Mx32 DDR SDRAM - 128-bit DDR data bus width Highest Functional Integration - Programmable 24-bit true-color RAMDAC up to 375MHz pixel clock - TV Encoder Interface - Standard feature of connector logic - VIP interface (no host interface) - VESA Plug & Display for PanelLink Interface - Up to 2048x1536 32bpp resolutions Flexible Double Scene Technology - Companion with SiS301 - Multi-display combination with dual view function: CD+CRT, CRT+CRT, and CRT+TV - NTSC/PAL interlaced display by independent frame rate in 640x480, 800x600 and 1024x768 modes for NTSC and PAL under 8, 15,16, 32 bpp color modes - With all standard VGA display modes User-Friendly Xminator™ II Unified driver - Optimizes both DirectX 8.1 and OpenGL 1.3 for different OS, such as Windows XP/Windows 9X/Windows 2000/Windows ME - Enhanced OpenGL and D3D user options - Multiple language supported Innovative Xmart Technology - Three exceptional features, which are XmartAGP, XmartVision, and XmartDrive; and is specially designed for 3D game enthusiast - Dynamical detection and dynamic switching between modes intelligently
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